World's first virtual reality rollercoaster

In a groundbreaking move that could revolutionise the world of theme parks, the UK's Alton Towers Resort announces today it is launching a rollercoaster entirely dedicated to virtual reality.
Set to open in April, Galactica is the world's first rollercoaster entirely customised for the full virtual reality experience, transforming riders into astronauts and plunging them into outer space with a G force of 3.5, which is more powerful than the 3G of a real rocket launch. The exhilarating new ride will combine the physical exertion and adrenaline rush of Alton Towers' iconic flying rollercoaster, with the breathtaking sensation of travelling through space. Cutting edge technology launches riders into a different world, complete with virtual space suits, stunning visuals and an exciting adventure. The visuals have been
perfectly  synchronised to the thrilling twists, turns and loops of the roller coaster to recreate the sensation of hurtling through space. Visitors will ride in a prone position along the 840-meter long (2,760 ft) track, to recreate the feeling of flying. Galactica's epic space theme is set to be hugely popular following Tim Peake's maiden voyage into space in December 2015. Stunning, high-quality visuals deliver an immersive experience that its designers claim is breathtakingly realistic. Each rider wears a modified Samsung Gear VR headset. Through this, an on-board artificial intelligence guides them from the launch pad up into space – flying and looping beyond the stars, banking through wormholes and speeding across distant galaxies, revealing the wonders of the cosmos in stunning clarity.Commenting on the new attraction, Marketing Director Gill Riley says: "Galactica uses groundbreaking technology to
give riders a breathtaking and completely unique rollercoaster experience. Tim Peake captured the imagination of millions of Brits last year when he set off on his mission to the International Space Station – and now our visitors can become astronauts too. "There is nowhere else in the world that people can experience the feeling of a flying rollercoaster combined with soaring through the universe. For two minutes, our guests will be transported into space and we believe Galactica showcases the future for theme parks around the world – it's a complete game changer!"Source: http://www.futuretimeline.net/
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World's first virtual reality rollercoaster

In a groundbreaking move that could revolutionise the world of theme parks, the UK's Alton Towers Resort announces today it is launching a rollercoaster entirely dedicated to virtual reality.  Set to open in April, Galactica is the world's first rollercoaster entirely customised for the full virtual reality experience, transforming riders into astronauts and plunging them into outer space with a G force of 3.5, which is more powerful than the 3G of a real rocket launch. The exhilarating new ride will combine the physical exertion and adrenaline rush of Alton Towers' iconic flying rollercoaster, with the breathtaking sensation of travelling through space. Cutting edge technology launches riders into a different world, complete with virtual space suits, stunning visuals and an exciting adventure. The visuals have been perfectly synchronised to the thrilling twists, turns and loops of the rollercoaster to recreate the sensation
of hurtling through space. Visitors will ride in a prone position along the 840-metre long (2,760 ft) track, to recreate the feeling of flying. Galactica's epic space theme is set to be hugely popular following  Tim Peake's maiden voyage into space in December 2015. Stunning, high-quality visuals deliver an immersive experience that its designers claim is breathtakingly realistic. Each rider wears a modified Samsung Gear VR headset. Through this, an on-board artificial intelligence guides them from the launch pad up into space – flying and looping beyond the stars, banking through wormholes and speeding across distant galaxies, revealing the wonders of the cosmos in stunning clarity. Commenting on the new attraction, Marketing Director Gill Riley says: "Galactica uses groundbreaking technology to give riders a
breathtaking and completely unique rollercoaster experience. Tim Peake captured the imagination of millions of Brits last year when he set off on his  mission to the International Space Station – and now our visitors can become astronauts too. "There is nowhere else in the world that people can experience the feeling of a flying rollercoaster combined with soaring through the universe. For two minutes, our guests will be transported into space and we believe Galactica showcases the future for theme parks around the world – it's a complete game changer!"World's first virtual reality rollercoaster
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VR startup adds new skin to real world

Tech startup Wild has become the latest company to blend virtual reality with the physical world. The project uses a dedicated environment that serves as a physical framework that the user can explore while interacting with a virtual overlay as seen through a VR headset. WILD is initially aiming its creation at the marketing and visitor attraction markets. 
Merging real and virtual environments is a popular concept at the moment, with several companies such as Surreal Vision - a company recently acquired by Oculus Rift – and VOID (Vision Of Infinite Dimensions) developing similar projects. US-firm Wild’s prototype has been built in its offices in Oregon and allows a user to open a door into a world where they can speed up and slow down traffic outside the office’s virtual window and change the weather with the flick of a 'real' switch. The explorers can interact – or in some cases eat – things that exist in both the real and virtual world such as popcorn.  Wild’s prototype uses a Samsung Gear VR headset with integrated smartphone. Multiple sensors track the whereabouts of the user, and establishes their interaction with the items in the space. It is these interactions with real world objects that ‘grounds’ the experience for the user, developers believe, and ultimately makes it more believable. Wild describes itself as a firm that provides creative technology for branded environments and live events. Earlier in the year it launched an interactive game called CTRL ALT PDX which was installed on 750 square feet (or more than nine million pixels) of storefront windows in Wild’s hometown of Portland. Source: InAVate
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Scientists create ‘virtual Arctic’ to monitor impact of humans on frozen environment

The Digital Smart Arctic will simulate realistic processes taking place in the environment and predict any problems linked to mining and drilling for oil and gas. Picture: Sergey Anisimov
By The Siberian Times reporter: Hi-tech project would use computer models to predict climate change and help with safe production of oil and gas in Northern Russia. A hi-tech virtual Arctic is being created by Siberian scientists to predict climate change and monitor the impact of mining and oil production on the roof of the world. The frozen northern region is thought to be rich with natural resources, particularly oil and gas, and a number of countries including Russia plan exploiting untapped reserves. However, environmentalists have expressed concerns about the possible knock-on effect of industrialisation and pollution. But a new computer project being developed by experts at the Siberian branch of the Russian Academy of Science will help answer many of the questions. The Digital Smart Arctic will simulate realistic processes taking place in the environment and predict any problems linked to mining and drilling for oil and gas. It will also be able to model complex safety systems, analyse pollution sources and their impact, study volcanic activity in the area and look at the climate of the Arctic basin. Being designed at the RAS Institute of Computational Mathematics and Mathematical Geophysics (ICM&MG), it will be able to make predictions decades in advance. A presentation on the project was given to scientists in Moscow by Sergey Kabanikhin, the deputy head of the ICM&MG.
The information will be incorporated into models mimicking processes in the Arctic to monitor and predict any changes in the environment. Pictures: Sergey Anisimov, Arctica Info
While it will have many uses, including being able to monitor global weather patterns and natural disasters, it will be of particular interest in the safe development of oil and gas. The system will be able to incorporate data from a number of satellites and land stations across Europe, Siberia and the Russian Far East. That information will then be incorporated into models mimicking processes in the Arctic to monitor and predict any changes in the environment. Data on what is happening in Northern Russia will be given special emphasis with patterns used to create both short-term and long-term economic planning, for agriculture, mining and the development of transport infrastructure. According to Kabanikhin it will be vital in mapping pollution in the Arctic once the excavation of oil and gas is under way, since there will be burning flare stacks in place. The experts would be able to look at the impact of petrocarbohydrate pollution in the same way that analysis has taken place for polyaerosol nickel compounds in Norilsk. The exploration of the Arctic for oil and gas reserves is considered more technically challenging than in any environment so far as a result of the cold and ice. In 2008, a US Geological Survey found that areas north of the Arctic Circle have about 90 billion barrels of undiscovered oil. Russia is eager to develop the frozen region with a new oil field discovered in October christened 'Pobeda', meaning victory. Meanwhile scientists believe there is a need to establish a Situational Analysis Centre for the Arctic, based on the Siberian supercomputer centre of the RAS and the data centre of Novosibirsk State University.Source: Article
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Bracelet transforms wrist into a touchscreen

A bracelet that turns skin into a smartphone style interface is on the cusp of mass development after its developers promised a prototype in a matter of weeks. The Cicret bracelet incorporates a pico-projector and eight proximity sensors to display an interface on the back or the front of the user's wrist and support touch interaction.
The video in this story shows multiple consumer applications but the bracelet could also be used to access control interfaces or presentation materials in the professional environment. Cicret says the
product will be available in 16 and 32 GB versions and is durable and waterproof. It is a similar concept to Microsoft’s Sikinput system but demonstrates a product that can be deployed in a small and ergonomic format. Source: InAVate
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